/////////////////////////////////////////////////////////////////////// // // CParticle.cpp // Author: Christian Benavides // Description: Simple particle class implementation //////////////////////////////////////////////////////////////////////// #include "CParticle.h" #define GRAVITY_INFLUENCE {0.0f,-9.80f,0.0f} void CParticle::Update(float _dt) { /// Move the particle m_vtVelocity = m_vtVelocity + (Vector(GRAVITY_INFLUENCE)*_dt); m_ptPosition = m_ptPosition + (m_vtVelocity *_dt); m_fElapsedLifeTime += _dt; }